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#1009 - Walking Wake
PadrãoShiny
Categoria: Paradox Pokémon
Altura: 3,5 mPeso: 280,0 Kg
Cor: Blue
Egg group: Undiscovered
Gênero: 100%
Felicidade base: 0
Experiência base: 295
Taxa de captura: 5
Leveling: SlowMáx: 1.250.000 Exp.
EVs fornecidos: SpA +3Total: 3
Competitivo
In-Game
Abilities
Protosynthesis: Se Sunny Day estiver ativo ou o Pokémon usar um Booster Energy, o stat mais alto aumentará em 1,3x, ou em 1,5x se for a Speed.
Base stats
HP
Atk
Def
SpA
SpD
Spe
99
83
91
125
83
109
Level 50
Level 100
159 206
308 402
79 148
153 291
86 157
168 309
117 194
229 383
79 148
153 291
102 177
200 348
Dano recebido
×1
×1
×2
×1
×2
×1
×¼
×1
×1
×1
×1
×1
×1
×1
×1
×1
×½
×¼
Cadeia evolutiva
1 nível evolutivo.
Moves que aprende
SV
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Agility
Machine
30Aumenta a Speed do usuário em 2 estágios.
Aqua Jet
Level up
4010020Usually goes first.
Bite
Level up
6010025Tem 30% de chance de causar flinch.
Body Slam
Machine
8510015Tem 30% de chance de paralisar o alvo.
Breaking Swipe
Level up
Machine
6010015Tem 100% de chance de diminuir o Attack do adversário em 1 estágio.
Chilling Water
Machine
5010020100% chance to lower the target's Attack by 1.
Crunch
Machine
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Double-Edge
Machine
12010015Tem 33% de recoil.
Draco Meteor
Machine
130905Lowers the user's Sp Atk by 2.
Dragon Breath
Level up
601002030% chance to paralyze the target.
Dragon Cheer
Machine
15Ally: Crit ratio +1, or +2 if ally is Dragon-type.
Dragon Claw
Machine
8010015Nenhum efeito adicional.
Dragon Dance
Machine
20Raises the user's Attack and Speed by 1.
Dragon Pulse
Level up
Machine
Evento
8510010No additional effect.
Dragon Rush
Level up
100751020% chance to causar flinch.
Dragon Tail
Machine
609010Força o alvo a mudar para um aliado aleatório.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Fang
Machine
659515Tem 10% de chance de queimar. Tem 10% de chance de causar finch.
Flamethrower
Level up
Machine
Evento
9010015Tem 10% de chance de queimar o alvo.
Flip Turn
Machine
6010020User switches out after damaging the target.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Hone Claws
Level up
15Aumenta o Attack e a Accuracy do usuário em 1 estágio.
Hurricane
Machine
110701030% chance to confuse target. Can't miss in rain.
Hydro Pump
Level up
Machine
110805No additional effect.
Hydro Steam
Level up
Evento
8010015During Sunny Day: 1,5x damage instead of half.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Knock Off
Machine
65100201,5x damage if foe holds an item. Removes item.
Leer
Level up
10030Lowers the foe(s) Defense by 1.
Liquidation
Machine
851001020% chance to lower the target's Defense by 1.
Low Kick
Machine
10020More power the heavier the target.
Mud Shot
Machine
559515100% chance to lower the target's Speed by 1.
Noble Roar
Level up
Evento
10030Lowers the target's Attack and Sp Atk by 1.
Outrage
Level up
Machine
12010010Lasts 2-3 turns. Confuses the user afterwards.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Roar
Level up
Machine
20Forces the target to switch to a random ally.
Scald
Machine
801001530% chance to burn the target. Thaws target.
Scary Face
Machine
10010Lowers the target's Speed by 2.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snarl
Machine
559515Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Level up
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Swift
Machine
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Take Down
Machine
908520Tem 1/4 de recoil.
Tera Blast
Machine
8010010Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type.
Twister
Level up
401002020% chance to make the foe(s) flinch.
Waterfall
Machine
801001520% chance to causar flinch.
Water Pulse
Level up
Machine
601002020% chance to confuse the target.
Weather Ball
Machine
5010010O Power dobra e o tipo varia a depender do clima.
Whirlpool
Machine
358515Traps and damages the target for 4-5 turns.
Cadeia evolutiva
Walking Wake
1 nível evolutivo.
Descrição In-game:
Violet
It resembles an illustration published in a paranormal magazine, said to be a depiction of a super-ancient Suicune.
Scarlet
This ferocious creature is shrouded in mystery. It's named after an aquatic monster mentioned in an old expedition journal.
Moves que aprende
Gen IX
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aqua Jet
Ao Evoluir
4010020Usually goes first.
Leer
Ao Evoluir
10030Lowers the foe(s) Defense by 1.
Roar
Ao Evoluir
20Forces the target to switch to a random ally.
Twister
Ao Evoluir
401002020% chance to make the foe(s) flinch.
Bite
Level 7
6010025Tem 30% de chance de causar flinch.
Water Pulse
Level 14
601002020% chance to confuse the target.
Noble Roar
Level 21
10030Lowers the target's Attack and Sp Atk by 1.
Dragon Breath
Level 28
601002030% chance to paralyze the target.
Breaking Swipe
Level 35
6010015Tem 100% de chance de diminuir o Attack do adversário em 1 estágio.
Dragon Rush
Level 42
100751020% chance to causar flinch.
Hydro Steam
Level 56
8010015During Sunny Day: 1,5x damage instead of half.
Dragon Pulse
Level 63
8510010No additional effect.
Outrage
Level 70
12010010Lasts 2-3 turns. Confuses the user afterwards.
Flamethrower
Level 77
9010015Tem 10% de chance de queimar o alvo.
Hydro Pump
Level 84
110805No additional effect.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Agility
Machine
30Aumenta a Speed do usuário em 2 estágios.
Body Slam
Machine
8510015Tem 30% de chance de paralisar o alvo.
Breaking Swipe
Machine
6010015Tem 100% de chance de diminuir o Attack do adversário em 1 estágio.
Chilling Water
Machine
5010020100% chance to lower the target's Attack by 1.
Crunch
Machine
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Double-Edge
Machine
12010015Tem 33% de recoil.
Draco Meteor
Machine
130905Lowers the user's Sp Atk by 2.
Dragon Cheer
Machine
15Ally: Crit ratio +1, or +2 if ally is Dragon-type.
Dragon Claw
Machine
8010015Nenhum efeito adicional.
Dragon Dance
Machine
20Raises the user's Attack and Speed by 1.
Dragon Pulse
Machine
8510010No additional effect.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Fang
Machine
659515Tem 10% de chance de queimar. Tem 10% de chance de causar finch.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Flip Turn
Machine
6010020User switches out after damaging the target.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Hurricane
Machine
110701030% chance to confuse target. Can't miss in rain.
Hydro Pump
Machine
110805No additional effect.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Knock Off
Machine
65100201,5x damage if foe holds an item. Removes item.
Liquidation
Machine
851001020% chance to lower the target's Defense by 1.
Low Kick
Machine
10020More power the heavier the target.
Mud Shot
Machine
559515100% chance to lower the target's Speed by 1.
Outrage
Machine
12010010Lasts 2-3 turns. Confuses the user afterwards.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Roar
Machine
20Forces the target to switch to a random ally.
Scald
Machine
801001530% chance to burn the target. Thaws target.
Scary Face
Machine
10010Lowers the target's Speed by 2.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snarl
Machine
559515Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Swift
Machine
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Take Down
Machine
908520Tem 1/4 de recoil.
Tera Blast
Machine
8010010Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type.
Water Pulse
Machine
601002020% chance to confuse the target.
Waterfall
Machine
801001520% chance to causar flinch.
Weather Ball
Machine
5010010O Power dobra e o tipo varia a depender do clima.
Whirlpool
Machine
358515Traps and damages the target for 4-5 turns.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Hone Claws
Tutor
15Aumenta o Attack e a Accuracy do usuário em 1 estágio.
Sunny Day
Tutor
5For 5 turns, intense sunlight powers Fire Moves.
Pokémon e seus respectivos nomes são ©1995 Nintendo, Creatures, Gamefreak e ©2002 Pokémon.